Dan Pfeiffer

Dan Pfeiffer is a Cape Cod-based engineer and musician who specializes in immersive post-production, orchestral recording, and voiceover. His Atmos work as an engineer and assistant includes projects for UMG, Warner Music, Jacob Collier, and an album that won the first-ever “Spatial Audio” UK Gramophone award. Recording clients and credits include Bethesda Games, 20th Century Studios, CBS Studios, Hajanga Records, Scholastic, Handel and Haydn Society, New York Times, and the National Symphony Orchestra. With Berklee Online, he teaches Immersive Audio Post Production and Mixing Techniques.




An illustration of a person shown from above, with ripples of musical notes coming towards their ears, representing immersive audio.

Immersive Audio Mixing Techniques: How to Create Spatial Mixes in Dolby Atmos and 3D Music

What actually makes a mix feel immersive? This excerpt from Berklee Online’s Immersive Audio course looks at how movement, height, and placement work together to shape the listening experience.